Friday, 20 February 2015

Week 21, Year 2 Finally my time to shine



This week I was tasked with doing more concepts but for riddle room this time. I also made a quick storyboard for the rabbit hole cut scene but what I’m most happy about was finally got some time to do some engine work.


So this time I try to go a little bit bigger and try and work faster. Again I’m happy with what I have done but again feel like I’m taking too long and I think it’s because I’m trying to hard when I need to be a little more relax. 


After that last one I tried to work a lot fast with the story boards but I think with something like this I should have done it with pen and paper first. Feel I bit like I rush into digital drawing to fast when I need more parties.

What I’m really happy about was getting to do some engine work. What I was looking into was how to make a player be in a fix spot and only could move there head a bit and not all the way around. I spent a long time just try to work it out and looking at all the unreal documents but not finding anything helpful. The only part I had working was just the player in one spot and can look around but had no limit to it. I did get lucky after some time looking on the internet. The way to do it was to just set up your own game mode, you can then edit the max and min of the Yaw.

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