After last
week I think me and my team were starting to get a little scared if we were
going to meet the dead line or not but we now finally had a final idea down,
after the pain of last week. We planned out what assists we need. We split up
all the modelling between us. I had a lot of assets to make but most of them
were very small and simply to make.
I’m very
happy with a lot of my modelling I did and how quick I had done it. I think this
help make up for a lot of time that we wasted trying to come up with are theme
for are level. My texturing also went very well and fast. Is has surprised me a
little knowing that my texturing has sometimes let me down in the past.
Some of the
models I made I passed onto another team mate to texture after I had finished unwrapping
them.
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