So I had a
very nice Christmas break. I got my first real job working as a salad chief in
a harvester. It was funny but killed my legs and back but I’m very happy to be
back now and I’m already looking forward to the next project, the “Container
City Project” and I’m looking forward to it because we have to do level design,
which is something I have been looking forward to doing.
So this is
another group project what I’m happy with because we only have 4 weeks to do
this and I feel like when working in a group, the end result comes out a lot
better what makes everyone happy. So the first thing we had to think of is if
we were going to do a SI-FI level or a dystopian
level. As a group we all felt like doing a dystopian level more than a SI-FI
level just because we fell like we can get more creative with it. After that we
came up with a plan on how the level would play out and what the player had to
do because the level need to have some iterative parts.
Once we knew
what need to be in the level, we all make 3 floor plans each from a top down
view and from there we showed them to each other and then pick the best 1 out
of the 3 so there were 4, one for each person and then that person would
whitebox of the level in 3DS max. This part went really well because one of my
team members had set up a 3DS max file that made it really easy to block out
the floor plan. So he sent it to all of us so we could do it all the same way.
Once that
was done we had to think about a theme. We already knew we were going to have a
dystopian theme but we wanted to add
more to it, so we all came up with different themes that could fit in and made
a mindmap out of it from there we pick out the once we like best and gave 2
ideas to one person each this way we would come up with 8 different themes.
I had pick mines and caves because I
think that they could work well, seeing how we going to have most of the level
underground and think there would be good ways to add the containers in there
as well and the caves could help with the mines idea as well there would need
to be tunnels and broken rocks. We all decide to make one moodboard each for
are themes but when I was making the moodboard for the caves I came across
something that was really amazing.
In Mexico there are some caves there
with crystals in them but not your normal crystals once bigger than humans and
this is not some small little cave it’s very big. If you want to find out more
I have left a link that you can follow to find out more.
So looking at these crystal caves
just gave me some great ideas with what we could do because we want it so that
the power is off and all you have is a flash light but looking at this crystals
gave me the idea that maybe the crystals could be glowing and this could be a
good way to show the player were to go.
So once all the moodboards were done
we all meet up and talk about what we like with each idea. We really like the
temple theme. So I started to concept some ideas by photo bash images together.
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