Monday, 12 October 2015

YEAR 3 WEEK 1 – The end to the beginning

I have made it to my 3rd and final year on game art design. As happy as I am about this I’m also very terrified of what comes after this year. I’m still not %100 sure where or what I want to do but hopefully this year I can finally work that out.

The first project of the year is the style matrix. This project is to help expand my different style of work to show I can adapt to different art styles well, this making me look better for hiring. It’s made up of 3 Briefs and each one ill work on for 3 weeks then move onto the next one.  This project also allows me to pick the area that I feel that are my strongest and the areas that I would like to work in the games industry. This helps build up my portfolio.

For my 3 areas I have decided to pick…

Realistic – Environment

Partially stylised – Prop

Highly stylised – Environment

I have picked these 3 because I’ve always been thinking about being an environment artist. That is why I have picked the 2 environments, so why have I pick a prop? This is because I’m thinking about being a weapon designer as well. This idea has come from 2nd year because of the sentry gun project, as I found this project the most fun to do as well keep myself very well motivated, I’m also an airsoft player and I see a lot different types of gun. This could let me have very easy access to good reference. As a lot of the gun used in airsoft are 1 to 1 of the real thing. The partially stylised prop brief is about guns and would be a good to add to my portfolio if I want to be a weapon designer.

I have decided to start with the partially stylised prop as my first brief. For this brief I have been give incomplete concepts of some different guns. I need to pick one and quickly fix the concept, to make it more practical and then make a model of the gun.

I started by picking a gun at random. I number the guns from 1-6 I then used a random number generator to pick a number for me. It pick number 6.

I started to look at this gun to find all the problems with it. I made a note of each on and made a list of ideas to fixes these problems.

I collect reference images and made moodboards.


I now made a new concept of the gun with the fixes. 


I also started to try and show what the gun would look like from different sides. I found this part to be a bit harder because of the saw motor I could not find any references to it or anything that was close to it. So I was finding it hard to get an idea of how that part could look.

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